At moment,
my plan looks like this:
1. New
visual style (Main Character and NPC). – Done.
1.1. X-ray
– InProgress.
2. New
interface (including a new customization menu). – InProgress.
3. inGame
Menus (Inventory and Character).
4. Release
of Test Level.
4.1.
Debugging gameplay.
5. New
visual style (Environment). – InProgress.
5. Intro
level with interactive tutorial.
6. Implantation of Sounds.
Of course,
there may be slight variations, but it that way.
Currently
working on new interface. Soon I will show you renewed look.
Something
about Tutorial.
Communicating with other players, became obvious that need to
add ingame training. So be sure it will be. Game world will be more pleasant.
Manual's
section remain, but will change.
And I have
a idea how to inform players about all small details of game.
Be patient,
all will be in next public demo.
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