Tuesday, January 10, 2017

Plans and something about userfriendly.



At moment, my plan looks like this:

1. New visual style (Main Character and NPC). – Done.
1.1. X-ray – InProgress.
2. New interface (including a new customization menu). – InProgress.
3. inGame Menus (Inventory and Character).
4. Release of Test Level.
4.1. Debugging gameplay.
5. New visual style (Environment). – InProgress.
5. Intro level with interactive tutorial.
6. Implantation of Sounds.
Of course, there may be slight variations, but it that way.

Currently working on new interface. Soon I will show you renewed look.

Something about Tutorial. 
Communicating with other players, became obvious that need to add ingame training. So be sure it will be. Game world will be more pleasant.
Manual's section remain, but will change.
And I have a idea how to inform players about all small details of game.

Be patient, all will be in next public demo.

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